CV (pdf)
SOUND, NOISE AND THE PLAYER WHO LISTENS : Subjective player experience at different amplified frequencies using altered equalisation-filters
BA thesis game studies
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Game development, sound design and implementation in Per-Anders Östblad's study. A technical ear training game for cochlear implant rehabilitation
Play
3D-platformer
Audio design & implementation
Real Time Strategy Roguelike
2D-sidescroller
Game concept
AI-labbet
Animation
Stopmotion
Performance, Drottninggatan Göteborg